In R.E.P.O., valuables are collectible items that players can extract to earn credits. Mastering valuables is essential for maximizing profits, surviving dangerous missions, and upgrading gear efficiently. Some valuables are simple, while others hide traps that can damage the player or alert nearby enemies. Learning how to handle them properly is key to mastering the game.
All R.E.P.O. Valuables
Image | Valuable Name | Short Description |
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Diamond | Tiny fragile gem; easy to carry but easily breakable. |
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Emerald Ring | Lightweight ring; valuable and portable. |
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Goblet | Small goblet; simple and fragile. |
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Ocarina | Tiny musical instrument with low value. |
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Pocket Watch | Antique watch; fragile collectible. |
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Uranium Mug | Tiny mug; fragile but worth slightly more. |
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Bonsai Tree | Small tree; fragile and location-exclusive. |
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HDD | Computer hard drive; medium value, heavy. |
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Chomp Book | Trap book; bites and attacks players. |
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Crown | Simple crown; low value collectible. |
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Doll | Small doll; slightly tougher valuable. |
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Frog | Jumps wildly if dropped; tricky to secure. |
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Gem Box | Container filled with gems; moderate value. |
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Globe | Decorative globe; fragile collectible. |
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Love Potion | Potion that triggers playful dialogue. |
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Money | Stack of cash; fast and easy to grab. |
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Music Box | Spins players when picked up; complicates movement. |
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Toy Monkey | Claps cymbals together when activated. |
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Uranium Plate | Small radioactive plate; fragile. |
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Small Vase | Small decorative vase; very fragile. |
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Small Enemy Valuable | Drops from enemies; offers extra credits. |
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Small_Surplus | Bonus item for over-completing extractions. |
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3D Printer | Medium printer; valuable but delicate. |
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Laptop | Portable computer; moderate value. |
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Propane Tank | Trap; can ignite or explode. |
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Sample Six Pack | Set of product samples; standard valuable. |
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Sample | Single research sample; mid-value. |
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Bottle | Corked bottle; can burst and spill. |
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Clown | Trap; becomes explosive after multiple nose grabs. |
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Computer | Desktop unit; moderate size and value. |
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Fan | Blows objects away with air currents. |
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Gramophone | Plays music that attracts enemies. |
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Radio | Emits noise, draws monster attention. |
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Ship in a Bottle | Fragile model; valuable collectible. |
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Trophy | Award trophy; simple valuable. |
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Medium Vase | Larger vase; more fragile. |
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Goblin Head | Decorative head; moderate value. |
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Power Crystal | Explodes when broken; very dangerous. |
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Hourglass | Slows movement and voice pitch when carried. |
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Medium Enemy Valuable | Medium valuable dropped by monsters. |
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Medium Surplus Valuable | Mid-tier bonus valuable. |
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Barrel | Can cause multiple explosions after damage. |
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Big Sample | Large sample; valuable but bulky. |
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Creature Leg | Giant monster limb; extremely valuable. |
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Flamethrower | Shoots flames; deadly if mishandled. |
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Guitar | Musical instrument; produces sound when touched. |
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Sample Cooler | Storage for biological samples. |
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Diamond Display | Glass showcase with diamonds. |
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Ice Saw | Blade turns on and damages everything nearby. |
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Scream Doll | Screams and flails when picked up. |
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Television | Plays random noisy channels; attracts threats. |
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Big Vase | Huge fragile vase; easy to break. |
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Cube of Knowledge | High-value cube; very heavy and bulky. |
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Master Potion | Durable large potion bottle. |
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Big Enemy Valuable | Large valuable from elite monsters. |
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Big Surplus Valuable | High-value bonus item for top extractions. |
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Animal Crate | Trap; emits noises and spawns monsters if mishandled. |
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Ice Block | Heavy frozen block; location-specific. |
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Dinosaur | Fragile dinosaur skeleton. |
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Piano | Massive instrument; very valuable. |
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Griffin Statue | Large mythical statue; difficult to transport. |
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Science Station | Tall equipment setup; fragile. |
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Harp | Delicate musical instrument; valuable. |
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Painting | Large framed artwork; moderately fragile. |
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Dumgolf’s Staff | Emits laser if mishandled; dangerous valuable. |
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Sword | Decorative blade; collectible item. |
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Server Rack | Tower of servers; extremely tall. |
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Golden Statue | Heavy golden figure; extremely valuable. |
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Grandfather Clock | Rings loudly when handled; attracts attention. |
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Broom | Flies upward if box breaks; tricky to control. |
How Valuables Work in R.E.P.O.
Valuables are core to earning credits in R.E.P.O.. Players must locate, carry, and extract valuables without breaking them, all while surviving enemy attacks and environmental hazards.
Each valuable has a different size, weight, fragility, and sometimes hidden trap effects, making their transport a strategic part of each mission.
Tips for Handling Valuables
Use C.A.R.T.s: Always prioritize loading big and heavy valuables onto a C.A.R.T. for safer transport.
Secure quickly: Deliver valuables to extraction points or secure zones as fast as possible to avoid accidents.
Recognize traps: Watch for strange behavior or visual glitches when interacting with valuables.
Prioritize High-Value Items: In high-risk runs, focus on items classified as High, High+, or Expensive+ first.
Use traps strategically: Trap items can also be turned into weapons against monsters when handled cleverly.
FAQ about Valuables in R.E.P.O.
What happens if a valuable breaks?
It loses all extraction value and becomes useless for the remainder of the mission.
Are all traps obvious?
No. Some traps trigger randomly without visual warnings. Always handle valuables cautiously.
Can valuables be used against monsters?
Yes! Heavy or large valuables can stun and damage monsters when thrown accurately.
Do valuable items respawn if destroyed?
No. Once a valuable is broken or extracted, it is gone for that mission cycle.
What are the most profitable valuables?
Items such as the Griffin Statue, Cube of Knowledge, and Golden Statue are among the highest value items players can find in R.E.P.O.